- Produktinfo
- Spesifications
- Produktanmeldelser (0)
Produktinfo
Equipped with the groundbreaking T.H.O.R.P. II hydraulic brake system, the S Series Pedals deliver an authentic race car braking feel while offering a wider range of adjustability that provides the possibility for up to 40% longer travel as well as reaching the 2nd second stage with less force applied.
The hydraulic brake system also enables immersive trail braking, providing precise control and seamless modulation for an authentic braking sensation.
And by accurately simulating real brake pressure and fluid dynamics, it delivers a consistent braking feel, helping you build and refine muscle memory.
What sets the S-Series apart is the ability to adjust the distance between the throttle and brake by up to 400 mm, allowing for a fully customizable pedal setup.
All adjustable parts are colored orange for quick and tool-free customization.
DECIDE THE DISTANCE.
The Invicta™ S-Series T.H.O.R.P. II give you full control over your setup, allowing you to adjust the distance between the throttle and brake by up to 400 mm.
This flexibility lets you customize your rig to match your exact preferences – even enabling inverted mounting – all with a single cable connection.
If you demand complete freedom without compromising on quality, these pedals are the ultimate choice.
THE T.H.O.R.P.™ SYSTEM
The T.H.O.R.P. (Twin Hydraulic Opposing Rapid Pistons) System is Asetek SimSports’ hydraulic brake cylinder which gives you the ultimate experience of driving a real racecar. The brake cylinder features an automotive grade pressure sensor, which makes it the closest you will come to an authentic brake experience in sim racing.
The functionality of the T.H.O.R.P. System is based on two stages – the soft stage and the hard stage – just like in a real race car.
THE SOFT STAGE
Real race car:
When you apply pressure on the pedal, it will move 10-20 mm (measured on the pedal plate), while you build up pressure, while the caliper pistons are traveling to and pushing the brake pads against the brake disc, and to compensate for the small amount of play in all the mechanical parts on the pedal system that is required for them not to seize up.
T.H.O.R.P. System:
Since we do not have a brake disc, caliper and brake pads in a simulator, we made the slave cylinder to mimic this. The slave cylinder is compressing an elastomer, and like in a real race car, it will allow a pedal travel of maximum 20-25 mm measured on the pedal plate.
When full pedal travel is obtained, the slave cylinder will hit a mechanical stop, just like in a real race as described above. We supply different elastomers to mimic different feelings of the “soft stage”, but the different elastomers will not change the pedal travel, only how much force that is needed to fully depress the pedal and engage the hard stage.
THE HARD STAGE
Real race car:
When hydraulic pressure is built up, the brake pads are squeezing the discs hard and all mechanical play is compensated. In this stage, your foot is basically pressing against a wall, because now your muscles are pressing directly against the hydraulic forces (the brake fluid). Since the fluid cannot be compressed, you will feel the pedal is hard.
When a racecar driver complains about a “long” or a “soft” pedal, it is typically because there is air in the system, and since air CAN be compressed, the pedal will feel soft and long. The mechanics then bleed the brakes for air, meaning there is only fluid left in the system, and the pedal is once again hard after passing the “soft stage”.
T.H.O.R.P. System:
When the slave system is mechanically locked, you have 100% the same feeling as in a racecar, when the brake pads are fully pressed against the brake disc, and your muscles are pressing directly against the hydraulic forces.
This is NOT simulated, this is the same and identical feeling as in a racecar, and you can keep pressing the pedal up to a hydraulic pressure of 100 bar, which corresponds to 185 kg of pressure on the pedal plate – the same as a real F1 car!
Spesifications
General specifications:
- Exquisite, radical, and minimalistic industrial Danish design.
- Adjustable pedal stops
- Adjustable travel settings
- All black anodized aluminum pedal base, pedal arms, and pedal plates, with CNC machined contrast cut surfaces.
- Pedal base with integrated heel rest and RGB LED that can be adjusted, dimmed, or turned completely off in the RaceHub software
- Adjustable pedal plates that can be moved along the x- and y-axis
- Calibrations made in RaceHub will automatically be saved in our EPROM (Erasable Programmable Read-Only Memory). This results in calibration (pressures, deadzones and more) will remain saved for every simulator/game (You do need to set 0 and 100% value in the game).
- Only one USB connection to the PC from the pedal base regardless of 2 or 3 pedal utilization
- Each pedal can be calibrated through the intuitive and easy to use RaceHub software
- Pedal upper and lower dead zones can be set through the RaceHub software
- All adjustable mechanical features are by default colored orange
- Inhouse developed electronics with 16-bit resolution and automotive-grade pressure sensor
- Easy to add clutch pedal to the Throttle & Brake combo
- Designed and tested to 1,000,000 activations, which far exceeds any race car specification
Brake System Specifications:
- The T.H.O.R.P. II (Twin Hydraulic Opposing Rapid Pistons) hydraulic brake cylinder gives the you the ultimate experience of driving a real race car
- Die-cast aluminum zero play pedal arm with integrated long durability ball bearings and bronze bushing at the clevis rotation point.
- Automotive-grade pressure sensor
- The inhouse designed brake cylinder features sleek CNC machined details, adding to the exquisite overall look.
- Five interchangeable elastomers for adjustment of hardness combined with an integrated physical stop and an expansion chamber to mimic perfect race car feel as well as not overloading the elastomer
- Manually adjustable initial touch hardness to mimic perfect brake pad to brake disc distance
- Pressure sensor measures 0-100 bar – tested to withstand a repetitive pressure of 100 bar (seal burst pressure 130 bar)
- 100 bar of pressure equals 180 kg of force on the face of the pedal plate
- Hydraulic Brake Cylinder made from forged aluminum
- Pedal arm designed for 200 kg of force and a burst pressure of up to 700 kg.
Throttle specifications:
- Die-cast aluminum zero play pedal arm with integrated long durability ball bearings and bronze bushing at the clevis rotation point.
- 16-bit magnetic wireless hall TPS (throttle position sensor) with no mechanical wear and zero maintenance
- Custom throttle curves can be adjusted and 100% customized in the RaceHub Software to mimic real race car butterfly opening. For example a linear curve in dry conditions and a progressive in wet conditions
- Adjustable pedal hardness, travel and stop
- Interchangeable spring for bigger step in pedal hardness
- Pedal arm is designed for 200 kg of force and a burst pressure of up to 700 kg
Dimensions:
- Depth, width, and height: 457 mm x 212 mm x 256 mm
- Weight: 3 kg